13.02.2007 14:10:00
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id Software Confirms Enemy Territory: QUAKE Wars for Next-Generation Consoles
The war between the GDF and Strogg will soon be igniting on
next-generation consoles as id Software and Activision, Inc.
(Nasdaq:ATVI) today confirmed that Enemy Territory: QUAKE Wars™,
the team-based first person action title, and already one of the most
anticipated new properties of 2007 is coming to next-gen platforms. In
this epic multiplayer-focused game, players can choose to defend
humanity as a part of the Global Defense Force (GDF) or destroy it as a
merciless Strogg alien invader. Under the executive production of id
Software, Nerve Software is developing Enemy Territory: QUAKE Wars
for the Xbox 360™ video game and entertainment
system from Microsoft, while Z-Axis is the developer for the PLAYSTATION®3
computer entertainment system.
"We're pleased to be working with Nerve and
Z-Axis to bring the highly-anticipated gameplay from Enemy
Territory: QUAKE Wars to the Xbox 360 and PLAYSTATION 3 system,”
said Todd Hollenshead, CEO, id Software.
Winner of more than 15 awards in 2006 and already selected as one of the
most anticipated new titles in 2007 by more than eight publications, Enemy
Territory: QUAKE Wars is being developed for the Windows PC by
Splash Damage – the Nerve Software and Z-Axis
console versions will also feature strategic team play, persistent
character promotions and online stats tracking. Players choose to battle
as one of five unique classes in either the conventionally armed GDF
army or the futuristic Strogg invasion force, each outfitted with
specialist weapons and combat hardware. In this adrenaline pumping fight
for survival, warring forces utilize a variety of different vehicles,
deployable structures, and defense systems including quad-bikes, tanks,
and alien walkers for epic ground assaults; or helicopters and
anti-gravity ships to unleash airborne attacks. Throughout each battle,
teams establish bases, deploy defense structures, artillery, radar, and
advanced forward-command systems into enemy territory while constructing
and demolishing obstacles to speed progress and gain a tactical
advantage over the opponent. Enemy Territory: QUAKE Wars features
16-player battles on the console systems, delivering the ultimate
team-and objective-based multiplayer experience.
Enemy Territory: QUAKE Wars has not yet been rated by the
ESRB.
About id Software
id – defined by Freud as the primal section of
the human psyche; id Software, located in Mesquite, Texas, was founded
in 1991. From inception to present day, id Software has relentlessly
provided technical, design and artistic leadership as an independent
game developer and technology provider. Transcending the games industry,
id’s iconic brands such as Wolfenstein,
DOOM, QUAKE and Enemy Territory
have become staples of popular culture for generations of gamers. More
information on id Software can be found at www.idsoftware.com.
About Splash Damage Ltd.
Based in London, England, Splash Damage Ltd is an independently-owned
game developer dedicated to online gaming, and one of the leading
Shooter developers in Europe. Splash Damage developed id Software’s
Wolfenstein: Enemy Territory, winning multiple ‘Game
of the Year’ awards, and is now developing Enemy
Territory: Quake Wars. Founded by Paul ‘Locki’
Wedgwood in 2001 with key members of the mod-making community, Splash
Damage also contributed to DOOM 3 and Return to
Castle Wolfenstein: Game of the Year Edition. For more
information, visit www.splashdamage.com.
About Nerve Software
Nerve Software, founded in 2001, is a Dallas-based independent developer
focused on the production of superior video gaming. The company is
committed to the creation of visually engaging worlds and gripping
gameplay for a variety of platforms. Nerve’s
releases have been enthusiastically received and include Return to
Castle Wolfenstein Multiplayer for the PC, Return to
Castle Wolfenstein: Tides of War for Xbox and DOOM 3:
Resurrection of Evil for the PC and Xbox. For more information
about Nerve visit www.nervesoftware.com.
About Activision Z-Axis
Foster City, Calif.-based Z-Axis (http://www.z-axis.com/home.php)
has a history of producing notable games for the console, including the Dave
Mirra Freestyle BMX series of games.
About Activision, Inc.
Headquartered in Santa Monica, California, Activision, Inc. is a leading
worldwide developer, publisher and distributor of interactive
entertainment and leisure products. Founded in 1979, Activision posted
net revenues of $1.47 billion for the fiscal year ended March 31, 2006.
Activision maintains operations in the U.S., Canada, the United Kingdom,
France, Germany, Italy, Japan, Australia, Scandinavia, Spain, the
Netherlands and South Korea. More information about Activision and its
products can be found on the company's World Wide Web site, which is
located at www.activision.com. Cautionary Notes Regarding
Forward-Looking Statements: The statements made in this press
release that are not historical facts are "forward-looking
statements.” These forward-looking statements
are based on current expectations and assumptions that are subject to
risks and uncertainties. The company cautions readers of this press
release that a number of important factors could cause Activision’s
actual future results to differ materially from those expressed in any
such forward-looking statements. Such factors include, without
limitation, the findings of the special sub-committee, the effect of the
special sub-committee’s review and
conclusions on, and other developments in, the informal inquiry opened
by the SEC in July 2006 and the derivative litigation filed in July 2006
against certain current and former directors and officers of the
company, the possibility that additional claims and proceedings will be
commenced, including additional stockholder litigation, employee
litigation, and additional actions by the SEC and/or other regulatory
agencies, and direct and indirect expenses and diversion of management
time resulting from or relating to the special sub-committee review and
related regulatory proceedings and litigation, the company’s
ability to timely file required reports with the SEC, and the
possibility that the company will be subject to delisting from The
Nasdaq Stock Market due to its inability to timely file periodic reports
under the Securities Exchange Act of 1934 or failure to satisfy other
requirements for continued listing. Other factors that could cause
Activision’s actual future results to differ
materially from those expressed in the forward-looking statements set
forth in this release include, without limitation, other litigation
(unrelated to stock option granting practices), sales of the company’s
titles, shifts consumer spending trends, the seasonal and cyclical
nature of the interactive game market, the company’s
ability to predict consumer preferences among competing hardware
platforms (including next-generation hardware), declines in software
pricing, product returns and price protection, product delays, retail
acceptance of the company’s products,
adoption rate of new hardware and related software, industry
competition, rapid changes in technology and industry standards,
protection of proprietary rights, maintenance of relationships with key
personnel, vendors and third-party developers, international economic
and political conditions, natural disasters, integration of recently
acquired subsidiaries, and identification of suitable future acquisition
opportunities. These important factors and other factors that
potentially could cause actual future results to differ materially from
current expectations are described in our filings with the SEC,
including the company’s most recent annual
report on Form 10-K, quarterly report on Form 10-Q and current reports
on Form 8-K. Readers of this press release are referred to such filings.
The forward-looking statements in this press release are based upon
information available to the company as of the date of the release, and
the company assumes no obligations to update any such forward-looking
statement. The company may change its intention, belief or expectation,
at any time and without notice, based upon any changes in the enumerated
factors or in the company’s assumptions, or
otherwise, and forward-looking statements believed to be true when made
may ultimately prove to be incorrect. These statements are not
guarantees of future performance and are subject to risks, uncertainties
and other factors, some of which are beyond the company’s
control and may cause our actual results to differ materially from our
current expectations.
© 2007 Id Software, Inc. All rights reserved. Enemy
Territory: QUAKE Wars and ID are either trademarks or registered
trademarks of Id Software, Inc. in the United States and/or some other
countries.
Xbox 360 is a registered trademark of Microsoft Corporation in the
United States and/or other countries and are used under license from
owner.
All other trademarks and trade names are the properties of their
respective owners.
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